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Watch Dogs: Legion - Review Thread

Game Information

Game Title: Watch Dogs: Legion
Platforms:
Trailers:
Publisher: Ubisoft
Review Aggregator:
OpenCritic - 75 average - 62% recommended - 91 reviews

Critic Reviews

3DNews - Алексей Лихачев - Russian - 9 / 10
Watch Dogs: Legion doesn't have the main protagonist, instead we have a city full of oppressed and tired people with their own stories. Other than that this is the usual Watch Dogs game and fans of the first two should be pleased with what it can offer.
ACG - Jeremy Penter - Wait for Sale

Video Review - Quote not available

Ars Technica - Kyle Orland - Unscored
In the end, the London of Watch Dogs: Legion feels a mile wide but only a few feet deep. What promises to be endless variety in character choice and hack-driven gameplay options quickly boils down to the repetition of the same old gameplay and plot tropes.
Attack of the Fanboy - Diego Perez - 3.5 / 5 stars
Watch Dogs: Legion is incredibly ambitious, but the play as anyone system needs a little more work. The story suffers from the lack of a central protagonist, and it's hard to get attached to any of your characters when the character models and animations are stiff and robotic. Still, there's a lot of fun to be had in futuristic London.
BaziCenter - Bahram Bigharaz - Persian - 6.5 / 10
After so much anticipation, Watch Dogs: Legion is finally here, failing to impress. Almost every single problem that prevented the 2 previous version to reach their full potential is still there, and the ability to play as all NPCs added even more issues to the game. Yes, the world is beautiful and you have all the freedom that you want, but as a game, Watch Dogs Legion is shallow and suffers from poor level and character design. A strong contender for the most disappointing game of the year.
Bazimag - Vahid Zohrabi Nejad - Persian - 5.6 / 10
Watch Dogs Legion is yet another open-world game like other Ubisoft's games, full of great ideas, but in action, they don't have enough depth and don't perform well in general. A soulless world with poor level designs and exhausting missions make a graveyard for the series's real potential.
COGconnected - Michael Chow - 75 / 100
Overall, Watch Dogs: Legion is a fun game with a nifty new mechanic that can be utilized in different ways in the future.
Cerealkillerz - Manuel Barthes - German - 8 / 10
Until now the story of Watch Dogs was an up and down, which doesn't change that much in Watch Dogs: Legion. The energy that went into the unique recruiting mechanic leaves a lot missing in the actual game world and the story, which makes the trip to london a bit cloudy, classic british.
Cheat Code Central - Jon Gronli - 5 / 5
Even though Watch Dogs Legion already gives you an impressive amount to do as well as a lot of options on how to do it, it’s still going to be growing. I can’t wait to see what’s coming next and how It is going to affect what’s already in place. I’m also looking forward to the multiplayer component, which I’m more than willing to write about when it comes out. So, come on. Join the resistance.
Console Creatures - Luke Williams - Recommended
Watch Dogs: Legion's Play as Anyone is an exciting mechanic and post-Brexit Britain is easily the best setting yet. However, Watch Dog: Legion's brilliance is hidden behind a fair amount of smog.
Critical Hit - Darryn Bonthuys - 7.5 / 10
Watch Dogs: Legion is a fascinating game, massively ambitious and crawling with technology that isn't just on the bleeding edge of what's possible, it's pure magic to see unfold. All of that may sound impressive but slick software and a bustling metropolis of people power can't hide the dull gameplay and shallow approach to the sandbox shenanigans of Watch Dogs: Legion. It's still a fascinating game to experience in short bursts, and it's going to be fascinating to see how Ubisoft evolves London to make it vox pop as a next-gen headliner.
Daily Star - 4 / 5 stars
One that is very English, packed full of wild and interesting characters, each with their own story to tell.
It’s a huge step forward in that regard and one that should be celebrated as it shows a way forward for video game development.
Digital Trends - Tom Caswell - 2.5 / 5 stars
While Ubisoft presents its best open world to date, the main gameplay hook falls flat.
Digitally Downloaded - Trent P - 4 / 5 stars
What players will find when picking up Watch Dogs: Legion is a game that is prepared for a long post-launch game-as-a-service experience. The additional DLC announced so far leans into the strengths of the game and established ideas that the series does well. The beekeepers, paintball guns and magician tricks all bring a sense of playful humour to the series, but it is worth noting that anyone who is (rightfully) tired of Ubisoft's content approach to games is going to find this one a very content-driven game.
DualShockers - Ben Bayliss - 7.5 / 10
Watch Dogs: Legion offers an incredibly vast recruitment system that wonderfully complements its hacking mechanics while boasting the darkest story in the series.
EGM - Michael Goroff - 8 / 10
Watch Dogs: Legion pushes through Ubisoft's generally noncommittal attitude towards storytelling and exploiting current events to create something that feels like a genuine shift, or at least the prototype of that shift. It might be a sloppy game in many regards, but Legion offers a novel way to experience an open world, with its interconnected NPCs and the introduction of permadeath to the genre.
Enternity.gr - Panagiotis Petropoulos - Greek - 8 / 10
Watch Dogs: Legion is much better in terms of depth and hacking and also comes with a huge living world. It's by far the best game of the series.
Everyeye.it - Alessandro Bruni - Italian - 7.6 / 10
Ultimately, while perfectly able to offer players a good number of hours of fun, Watch Dogs Legion fails to fully realize the potential of its basic concept, yielding to the flattery of an open world model that, at the end of the console generation, loudly requires more innovation.
GAMES.CH - Benjamin Braun - German - 89 / 100
Watch Dogs Legion mostly benefits from its rich game world in futuristic London. It's also fun to build a whole army of DedSec agents, using their special abilities within fight and stealth sequences or utilizing them on solving puzzles. It's not all roses concerning story or performance on current-gen consoles. Nonetheless it's the best part of Ubisoft's open-world hacker series so far.
GRYOnline.pl - Michał Grygorcewicz - Polish - 7.5 / 10
I had really low expectations and Watch Dogs: Legion turned out to be a pleasant surprise. It’s a decent action game with some cool ideas and mechanics that yield several dozens of hours of fun, prvided you like wandering around virtual cities doing the same thing over and over again.
Gadgets 360 - Akhil Arora - 8 / 10
Watch Dogs: Legion lacks a soul. It's also a passive game, since there's no active push-and-pull. Albion took over London, and now you push them out one borough at a time.
Game Informer - Marcus Stewart - 9 / 10
Legion offers a refreshing and fun change-up to the Watch Dogs formula that succeeds in letting players forge their own path like never before
Game Revolution - Paul Tamburro - 4 / 5 stars
Watch Dogs: Legion‘s beautiful London and its array of recruitable denizens make it one of the most enjoyable games of the year.
GameMAG - Александр Логинов - Russian - 7 / 10
On the one hand Watch Dogs: Legion is a revolutionary game with ambitious open world and thousands upon thousands of characters, probably created by some kind of neural network. The gameplay is fine, and if you love original Watch Dogs, you will feel right at home with this new title. But on the other hand Legion clearly lacks a strong narrative lead.
GameOnAUS - Royce Wilson - Recommended
There are some fantastic ideas in the game which mostly work, but also require an element of metaphorically ignoring the stagehands and the suspension of disbelief may simply be too much for many players.
GamePro - Hannes Rossow, Markus Schwerdtel - German - 79 / 100
Watch Dogs: Legion relies on a unique concept that offers many possibilities, but for which many compromises are also made.
GameSkinny - Mark Delaney - 8 / 10 stars
Watch Dogs: Legion throws out a decade of Ubisoft's cluttered-map open worlds in favor of exciting systems that deliver unique emergent moments consistently.
GameSpot - Alessandro Fillari - 8 / 10
Watch Dogs: Legion struggles with tone at times, but its empowering message about unity and justice still shines in a game that is as absurd as it is impactful.
GameZone - Cade Onder - 6 / 10
While it has its moments, Watch Dogs Legion doesn't have enough to feel like a fun place to escape to. The gameplay is too repetitive and too restrictive to allow for anything tremendously exciting over a long period of time. It's a game that shows all of its tricks within the first few hours and leaves you with nothing but jank for the remainder of your playthrough.
Gameblog - Rami Bououd - French - 7 / 10
Watch Dogs Legion is a fun title with interesting and clever gameplay.
Gamerheadquarters - Jason Stettner - 7.8 / 10
Watch Dogs: Legion is great, it features an intricately detailed open world London to explore where you can recruit basically anyone though the story could have been more intriguing and the performance while driving could have been better.
Gamersky - 不倒翁蜀黍 - Chinese - 8.5 / 10
Watch Dogs: Legion is the most ambitious and innovative one in the franchise. You can play as anyone and finish your job in any way. The open-world of future London is so beautiful and so well-crafted that I always can find something interesting to do.
GamesRadar+ - Alex Avard - 3.5 / 5 stars
Legion royally shakes up Watch Dogs' open-world template with a Play as Anyone mechanic that just about outweighs any headaches left by its rough edges.
GamingBolt - Shubhankar Parijat - 9 / 10
Watch Dogs: Legion is definitely the best game in the series so far- and dare I say, one of the most engaging and inventive open world games I have played in years.
GideonsGaming - Joseph Pugh - Unscored
Overall I'm having enough fun that I want to stop writing and go back to playing it, which is always a good sign. The recruit anyone system is working incredibly well, and it's super addictive. The simulation is impressive, even if I haven't determined how much of that simulation affects the gameplay yet. And the few design flaws haven't been enough to hinder my enjoyment after 16 hours. Here's hoping it remains that way as I continue working on my full review.
Glitched Africa - Marco Cocomello - 75 / 100
Watch Dogs Legion is not a bad game I just believe it was too ambitious for its time. The recruiting system could have been something great but instead its shallow and delivered cliche characters with no real purpose. Unfortunately, this does not help the gameplay and story much. There’s a lot of fun to be had here but if you start expecting more from it, you are going to be let down.
God is a Geek - Mick Fraser - 8.5 / 10
Watch Dogs: Legion suffers from a little jank in the tank, but the recruitment system is fantastic and there's just so much to see and do. The open world is full of detail, and the whole experience is full of heart.
GotGame - Dragos Dobre - 8 / 10
The post-Brexit dystopian London is exactly the right amount of craziness and fun I was expecting from a Watch Dogs game. Even though the original recipe hasn't changed a lot in the past few years, you can see the progress they made with Watch Dogs: Legion, polishing the game with every iteration.
IGN - Dan Stapleton - 8 / 10
Watch Dogs: Legion's bold use of roguelike mechanics in an open-world action game pay off in interesting ways, making this visit to near-future London feel more varied than the previous two games.
Impulsegamer - John Werner - 4.8 / 5
Without a doubt, “Watch Dogs: Legion” ticks all the boxes required to be a true Watch Dogs game, embracing elements from both previous games while brining its own flavour to the table.
Inverse - Tomas Franzese - 7 / 10
Watch Dogs: Legion pushes current-gen hardware to the limit, and suffers for it.
Life is Xbox - Dae Jim - 89 / 100
Watch Dogs Legion ‘play as everyone’ mechanic works brilliantly, this is a genre-defying feature and something that sets the game apart from its competition.
Marooners' Rock - Andrew Peggs - 8.4 / 10
Overall, I feel as if Ubisoft has dug back into what made Watch Dogs enjoyable to play. With some improvements to the overall gameplay and tweaks as time goes by, I can see others enjoying the game.
Metro GameCentral - 6 / 10
A disappointingly tame vision of a near future dystopia, that represents a perfectly competent use of the Ubisoft formula but falters in its attempts to add anything new to it.
MondoXbox - Andrea Giuliani - Italian - 8 / 10
Watch Dogs Legion keeps the series' base mechanics while enhancing the whole formula thanks to the higher gameplay and tactical variety provided by the huge choice of agents available. This has the downside of making every character pretty forgettable though, keeping us from establishing an emotional bond with any of them.
New Game Network - Alex Varankou - 65 / 100
Being able to Play As Anyone in Watch Dogs: Legion is impressive at first, but it becomes a detriment to the core experience that's in need of revitalization. The hacking and stealth infiltrations haven't changed a bit, and with repetitive mission design and numerous technical issues, this latest chapter finds DedSec in an identity crisis.
Nexus Hub - Sahil Lala - 8 / 10
Watch Dogs: Legion is more of the same Watch Dogs formula fans of the franchise have come to expect. There are additional gimmicks and features that round off the product and it’s a great game to spend time in. The mystery plot and the intrigue around finding out just who exactly Zero Day is and putting a stop to him is great and will easily keep you entertained for 50 hours or more as you explore London.
PC Gamer - Christopher Livingston - 80 / 100
Playing as anyone works great in Legion—once you've finally found the right group of anyones.
PC Invasion - Tim McDonald - 7.5 / 10
The connected, living world here is a genuine revelation, and it's well worth exploring if you're willing to mess around and make your own fun. It's just a shame that some of the vibrancy and depth of Watch Dogs 2 has been lost in the process.
PCGamesN - Dustin Bailey - 7 / 10
Richly realised systems and empowering abilities create a tremendously fun sandbox to dig into, but another toothless story ensures these flashes of brilliance never cohere, leaving Legion feeling less than the sum of its parts.
Pixel Arts - Arman Akbari - Persian - 7.5 / 10
Watch Dogs: Legion is a game that has been able to maintain diversity and difference among thousands of playable characters. However, along with the dynamic and detailed world, the game suffers from weakness in the design of the stages and unfortunately becomes repetitive and boring over time.
PlayStation Universe - Neil Bolt - 6 / 10
While Watch Dogs: Legion does the basics well and has a refreshing change of scenery, it moves backwards from Watch Dogs 2 in terms of characters and storytelling. It's still quite enjoyable to get up to tech-based naughtiness in London despite that, but the underlying open-world template Ubisoft keeps using ends up feeling overexposed here.
Polygon - Owen Good - Unscored
Watch Dogs: Legion’s cast of randos makes a surprisingly winning team
PowerUp! - Paul Verhoeven - 6.3 / 10
And that’s the real issue here: the previous game was a story and a damned good one. Watch Dogs Legion is a playground and a damned good one. All it took was a shift in priorities to make the open-world feel less like a world, and more like… well, a game.
Press Start - James Mitchell - 8 / 10
Watch Dogs Legion builds upon the solid foundation established by Watch Dogs 2 while adding its own ambitious twist with mixed results. Having literally every character playable is a gargantuan task, and from a gameplay perspective it works to cement Legion as the best Watch Dogs game thus far. Narratively speaking, however, it collapses under its own aspiration to offer an intriguing concept with spotty execution. Regardless, Legion is a triumph for making good on most of its lofty promise and a triumph for the series.
Rock, Paper, Shotgun - Nate Crowley - Unscored
While I may not identify with any of my guerrillas and their grab-bag backstories, nor feel any sense of real investment in the fate of DedSec as a whole, I’m still attached to this strange band of possessed berserkers. We’ve had a good time together, in this nonsense dystopian playground.
Rocket Chainsaw - David Latham - 4 / 5 stars
Watch Dogs: Legion brings new ideas to the franchise while keeping within the world of Blume Corp’s ctOS.
Screen Rant - Leo Faierman - 3 / 5 stars
The takeaway is this: Watch Dogs: Legion is an ambitious simulation which reliably fails whenever players push against its boundaries. Like the cargo drones which grant them the ability to freely fly, it hits an invisible ceiling that prevents players from soaring above London’s skyscrapers.
Shacknews - Donovan Erskine - 8 / 10
Watch Dogs: Legion is a hacking good time and a great addition to Ubisoft’s technology-based saga.
Sirus Gaming - Lexuzze Tablante - 7 / 10
Watch Dogs Legion tries so hard to innovate the franchise, but in doing so, it feels like a product that was either rushed or there was no love for it. Ubisoft Toronto did their best to give us a whole new Watch Dogs experience, but when the second installment of the franchise is the benchmark, it’s hard for me not to nitpick on these issues I find in the game. I love the franchise, but this isn’t the kind of innovation I’ve expected Watch Dogs to have.
Skill Up - Ralph Panebianco - Unscored
Watch Dogs: Legion is an ambitious title. Perhaps a little too ambitious. As much as certain parts of the game shine, you can't help but feel that the game is too clever by half.
Slant Magazine - Steven Scaife - 2.5 / 5 stars
It's difficult to escape a sense that the game's ambition far outstrips the number of unique people it can plausibly render.
Star News - Rod Oracheski - 4 / 5 stars
Watch Dogs: Legion sticks you in the shoes of characters you’d never have chosen otherwise, and it works more often than it doesn’t.
Stevivor - Luke Lawrie - 6 / 10
There’s some fun to be had in Watch Dogs Legion, but it becomes so repetitive that by the end of the game everything feels like a chore — one I was desperately wanting to be over hours before its credits rolled.
The Digital Fix - Andrew Shaw - 8 / 10
The best Watch Dogs game yet. While it's dragged down by long load times and some repetition, Legion is a hugely enjoyable game that offers players a level of freedom that is rarely seen in this genre.
The Game Fanatics - Trevor Paul - 8.5 / 10
Overall, Watch Dogs Legion is a ton of fun. There is so much to do and experience in this game and so many different ways to do it. The hacking puzzles are familiar but still fun and sometimes challenging. The real star of this game is the variety of characters you can recruit and the backstories that come with them.
The Games Machine - Simone Rampazzi - Italian - 8 / 10
Watch Dogs: Legion starts with some really intriguing background ideas, ideas that try to dig deep and to leave us with many more questions about the near future. The overwhelming control of a state willing to know everything about its citizens, however, does not prevent a few uncertainties about the gameplay, a sore note that prevents the game from shining as hoped. However, it remains an enjoyable offer, ready to satisfy the taste of lovers of the genre.
TheSixthAxis - Miguel Moran - 8 / 10
Watch Dogs Legion is a different type of sequel to Watch Dogs 2, contrasting in its approach to creating a hackable open world playground, but with no less impressive results. Playing as any citizen in London leads to some less-than-engaging story moments, but the web of relationships and activities that crop up as a result of the systemic design is mind-blowing. I rarely did the same thing twice in Watch Dogs Legion, and if I did, I wasn't doing it the same way twice. Watch Dogs Legion truly feels like a living, breathing world, and it's a world that I plan to revisit often, even though I've seen the credits on the main story roll.
ThisGenGaming - Robby Bisschop - 90 / 100
Watch Dogs: Legion is a massive game with perhaps the biggest recruitable main cast of characters we’ve ever seen. With its varied gameplay and its tried-and-true Ubisoft open-world experience, it offers dozens of hours of entertainment and isn’t to be missed.
TrueGaming - محمد جابر الصهيبي - Arabic - 8.5 / 10
Watch dogs legion gives you freedom and it's accentuated in the new recruiting system which makes this title worth playing even before the release of next gen version.
USgamer - Mike Williams - 3.5 / 5 stars
The new "Play As Anyone" system is as impressive as it sounds on paper, creating a host of intriguing characters if you choose to dive into their backgrounds. Crafting your own version of DedSec is a ton of fun, especially early on. The problem is the gameplay of Watch Dogs Legion is mostly the same as its predecessors and the missions are quite repetitive overall. It's not a step back for the series, but the hacking and stealth core of the series does need an overhaul.
VG247 - Lauren Aitken - 3 / 5 stars
Watch Dogs fans and more die-hard anarchists among you might enjoy it more, but between the short storylines, underwhelming tech and mission types and the general “everything is on fire” vibe, it just doesn’t rate highly for me.
[VICE] - Austin Walker - UNSCORED
'Watch Dogs: Legion' Promises Revolution, But Mostly Delivers Distraction You can play as anyone you want, but the game remains the same.
Video Game Sophistry - Andy Borkowski - 6 / 10
The ‘Play as Anyone’ feature is the game's biggest fault. There’s no way to really work as a team. Instead each individual is one part of a fully fleshed out protagonist that has now been cut into 20 different pieces and called upon to work without the other. A severed hand doesn’t make a hero.
VideoGamer - Josh Wise - 5 / 10
Where the action comes alive is in the leaving behind of bodies altogether. Most missions involve breaking and entering, and the thrill lies in the absence of any breaking.
Wccftech - Rosh Kelly - 7.9 / 10
Watch Dogs Legion is a great step forward for the series, with enough experimental new gameplay features to complement the familiar mechanics. London is incredible, and exploring it is an almost visceral experience. It's just a shame that the story doesn't hold the same familiarity that the map does.
We Got This Covered - Todd Rigney - 3 / 5 stars
Although the recruitment system provides a few hours of entertainment, Watch Dogs: Legion feels like a series of systems masquerading as an open-world adventure game. Compared to the first two entries, Legion is a massive step backward, both in terms of story and execution. This is paint-by-numbers Ubisoft on autopilot.
WellPlayed - Zach Jackson - 8 / 10
With a surprisingly good narrative that excels thanks to the unique ability to turn anyone into a DedSec hacker, Watch Dogs: Legion is a damn good time
Windows Central - Carli Velocci - 4.5 / 5 stars
Watch Dogs: Legion is a departure from the typical Ubisoft brand, and it's better for it. The play as anybody system just works, there's a lot to do, and it's unabashedly political in a way that feels important in 2020.
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Timeline of CP2077 development by media reports/inside leaks [Part 1/3]

I'm not the author of this text. I only translated it
Credits: LoneRanger (user of wykop.pl) https://www.wykop.pl/ludzie/LoneRange
Source (in polish):
Part 1: https://www.wykop.pl/artykul/5857493/kalendarium-cyberpunk-2077-1-3/
I will also translate it in parts (like the original text). If something is unclear or you’re polish and feel that there could be a better translation of some parts of the text – dm me.
----------------
I've decided to trace the timeline of Cyberpunk development and the studio itself. Most of this was written based on news reports from Gry-Online.pl
May 30. 2012
- Announcement of a new RPG game in cyberpunk genre by creators of The Witcher series.
- Non-linear story allowing players to make decisions that'd significantly change the course of it, that's supposed to be something fresh, nothing like we are used to.
- Enormous world full of detail, combat system and classes mapped from the paper version, hundreds of possibilities in terms of our character development.
- Different kind of weapons, cars, implants.
October 18. 2012
- Official title announcement – Cyberpunk 2077
- Sandbox with an open world, virtual reality which is going to be a crucial element of the gameplay
- Elaborate character editor where we can pick our class
- Tough choices, good dialogues and side quests
October 25. 2012
- Game will also be released for the new gen consoles (PS4 and XBOX One)
- Great probability of creating tools to support modders
- Game development in very early stage – groundwork being laid down, Mike Pondsmith is a part of it
- Some of the crew already started to work on models
December 27. 2012
- New Job offer at CDPR: Artistic director, required experience in development of RPG games with an open world
- Second job offer is for multiplayer developer, who’s job is to adapt the engine to online gameplay
January 10. 2013
- First trailer: https://www.youtube.com/watch?v=P99qJGrPNLs
February 27. 2013
- CP will include implants that are going to translate different languages to the language of the player
March 13. 2013
- Adam Badowski confirms that CP is also going to be a multiplayer game
August 12. 2013
- Game in first and third person perspectives
- Based on REDengine3
January 8. 2015
- CDPR is focusing on The Witcher 3 but Cyberpunk is being developed by other team
May 28. 2015
- After releasing TW3 the whole team is focusing on development of it. Nothing new about CP, will have to wait until 2017
June 19. 2015
- The main part of the team is working on TW3 DLC’s but more and more people being moved to work on CP
- Iwiński states that leaving Witcher is a way to motivate employees because there might be burned out.
August 6. 2015
- The team is focusing on CP. Rumors about new RPG game.
October 6. 2015
- CP is going to be much bigger than TW3 and experience gained from creating the previous game is going to help with it
November 1. 2015
- CP development is moving full steam ahead. The game will be completely different from TW3
- All people that were working on TW3 DLC’s are now shifted to work on CP
December 9. 2015
- Rumors about game being released in 2016. VP of CDPR denies it
December 10. 2015
- Kiciński for Money.pl – The most important thing is for CP to be like TW3, a remarkable game, and adding marketing to the mix may result in remarkable sales
- Mike Pondsmith’s role similar to Sapkowski’s in the past – he’s a consultant, but the studio makes final calls
February 24. 2016
- CP soundtrack will be created by the same author who did it for TW3 – Marcin Przybyłowicz
March 10. 2016
- CDPR announced at the press conference that in 2017-2021 we can expect two titles – one of them is probably CP and the second one is an RPG triple-A game
- The team is going to be double the size of it is now, they're all going to be separated in 4 different teams
April 25. 2016
- One of CDPR employees unveiled that working on TW3 gave them a huge amount of experience. They managed to gather a lot of notes and now the team is focusing on modifying the developer tools. Drastic changes are coming (but no specifics on that). One of the things is visual effects editor tool
April 28. 2016
- Iwiński sees Rockstar Games as role model company. They’re scared of letting people down when it comes to CP. That’s why they’re putting a lot of work to test things that are going to be shown to a broader audience, but also they have an obsession about the quality of the game. He’d rather put a lot of work into games that are breathtaking and stay with you for years than releasing them in the best time of year just to get huge sales
- The goal is for the game to be an artwork for the whole industry. Iwinśki dreams of being one of the top gamedev studios, next to Blizzard, Valve and Bethesda
May 14. 2016
- Founded in 2013 Kraków branch of CDPR is going to increase it’s employees count from 30 to 100 and will play an important part in developing CP
- Warsaw branch will increase employees count to 500
- Jobs offer consist of both senior and junior positions
- Kraków did some work for TW3 and REDengine in the past
- In an interview John Mamais (chief of Kraków branch) reveals that almost everyone from the management is shifting to work on CP
August 30. 2016
- CDPR looking for people responsible for producing playable vehicles
- The offer states that the game would contain flying vehicles
- Also looking for animation, AI specialists and designers
September 27. 2016
- CDPR applied for government funding from GAMEINN. They want 10 mln (PLN) for the technology called City Creation. It’s about tools which will help to create alive, big scale city, which would be nurtured by advanced AI. It also says about:
- Animation Excellence – to develop complicated body and face animations
- Cinematic Feel – to give a movie quality in an open-world RPG games
- Seamless Multiplayer as a technology enabling creation of a unique gameplay for multiple players (…) and support of different types of gameplay
September 29. 2016
- Kyle Rowley – Quantum Break head designer joins CDPR. Also there is a mention of another recruitment from Rockstar North to be a gameplay producer in CP
**\*
This is probably a point in time when the studio fired the team which was working on the original concept of CP and they started engine rewriting – more on that on November 9. 2019
**\*
December 14. 2016
- CDPR will get 10 mln (PLN) funding from GAMEINN
April 7. 2017
- Trademark “Cyberpunk” was registered
June 10. 2017
- Someone stole documentation related to the game and is demanding ransom. CD Projekt Red said they will not be meeting the demands and already contacted legal authorities
October 4. 2017
- Major changes in the company:
- Head level designer (Mateusz Piaskiewicz) left CDPR and joined Flying Wild Hog (worked on COD Black Ops III in the past)
- Senior gameplay producer (Derek Patterson) left CDPR and joined Techland (formerly working on GTA V and RDR2)
- Project Manager (Ovidiu Traian Vasilescu) left CDPR and joined V11 Studio Game (formerly Ubisoft employee)
- The last person leaving is Senior Art Producer (Michał Stec)
- CDPR refused to comment
October 16. 2017
- CDPR’s comment on departure of four experienced employees: CP development on schedule, but it takes time – in this case silence is the cost of producing magnificent game, so one would be really brave to base a future of a high-budget RPG game on several people that left
November 8. 2017
- In an interview for Strefa Inwestorów Kiciński says that CP budget is bigger than TW3 (over 300 mln PLN) and the game would have online elements
November 9. 2017
- Some youtuber, based on interviews with two former CDPR employees is talking about a fuss in the company
- People hired to work on CP were quicky moved to work on TW3 and after several years they quit, without doing anything related to what they were hired to
- Ideas that are tough to implement, like separate story lines for male and female characters
- Troubles with REDengine that is not handling multiplayer well
- Success of TW3 hyped up studio's ambitions to a level which reaches out of the real capabilities. To meet them, in the end of 2016 they started rewriting big chunks of the engine and the team that was originally working on the basics and prototypes of CP was disbanded
- According to youtuber’s sources CDPR don’t know at that point how the game would be shaped and the development is delayed by few years and we won’t see the game before 2020
- Despite all that one of the guys says that the game will be a huge hit
- Source: https://www.youtube.com/watch?v=AynvqY4cN8M
November 19. 2017
- 89 new job offers mostly related to Cyberpunk
- Looking for Lead Gameplay Designer, Lead Level Designer, people responsible for creating the world, multiplayer and conceptual graphics
November 20. 2017
- CDPR denies that the game would have microtransactions. “We leave greed to others”
December 5. 2017
- Madqueen interviewed 43 employees of CDPR about their work conditions.
- Some of them believe that is the best place to work in and crunch is a normal thing when creating something that huge, satisfaction being more important. There’s also a mention of bonuses that were payed out after TW3 release
- 47% of them with different point of view. Year of crunch is ok, but some people were doing it for 3 years
- Employees feel unappreciated by upper level staff, they’re exhausted both physically and mentally
- CP development started in mid 2012. One of them says that it was the best time of his live. Unfortunately, delays related to TW3 release made CDPR move people working on CP to work on TW
- After they went back to work on CP again, it was more chaotic than ever
- The reason was the management. They occupy their positions because board trusts them, not because of their experience.
- Some of them didn’t even had a job before this one. This causes issues, because more experienced employees were ignored by less experienced supervisors
- Some people from the management gave their ideas after playing some game over the weekend without understanding that things that work somewhere else wouldn’t work here
- “That a director comes and asks you to implement a new feature is not a surprise. But when another director, who you also have to respect, because he’s your boss, after all, comes and asks for a feature that contradicts your first order, it just leaves you with a face of – what the fuck am I supposed to do?”
- That would be the main reason of crunch – to implement elements, which eventually got removed later on
- There’s also a mention about rivalry between TW and CP teams:
- “In the middle of 2012 Cyberpunk team was established. At the same time, The Witcher 3 was in the works. Those two had different leads and producers, but it came a problem when Witcher 3 was finished. Adam Badowski had a problem: He had two groups of managers, one which was involved in Cyberpunk for years but did not deliver any significant stuff. And other – experienced developers who delivered The Witcher 3 but had no experience or involvment on Cyberpunk. So what did Adam do? He suggested them that they should show what they can. And they started to play against each other, with harm to the project and “lower” employees”
- Source: https://www.youtube.com/watch?v=-Z91W5l3TBo
To Be continued
EDIT: spelling
submitted by martin_paige to cyberpunkgame [link] [comments]

Nioh 2 Review Thread

Game Title: Nioh 2
Platforms:
Trailers:
Developer: Team Ninja
Publisher: Koei Tecmo
Review Aggregator:
OpenCritic - 87 average - 98% recommended - 45 reviews

Critic Reviews

ACG - Jeremy Penter - Unscored

Video Review - Quote not available

Areajugones - Antonio Vallejo Taslimi - Spanish - 8.5 / 10
Team Ninja returns with the sequel to Nioh, a title loaded with spectacular and novelties that extend the possibility of playing through our own style.
CGMagazine - Brendan Quinn - 8 / 10
Nioh 2 takes a solid foundation and improves upon it in nearly every way with more weapons, more skills, and a whole new approach to Guardian Spirits.
Critical Hit - Umar Bastra - 8 / 10
For better and worse, Nioh 2 feels like more of the same. Tired environmental design and rehashed gameplay elements sully what is otherwise an addictive and exhilarating loot-based hack and slash samurai adventure.
Daily Star - Dom Peppiatt - 4 / 5 stars
Nioh 2 builds in a meaningful way on everything that Team Ninja established in the first game.
Destructoid - Jordan Devore - 9 / 10
If there's one point I want to get across above all others, it's this: Nioh 2 isn't as revelatory as the first game, but that shouldn't be held as a mark against it – at least not this time. Team Ninja was right to iterate and expand carefully. Nioh got so much right on the first go. While the new prequel storyline suffers from a slow and disconnected start, just about every other aspect of Nioh 2 feels upgraded.
Digital Chumps - Nathaniel Stevens - 9 / 10
Nioh 2 is a balanced and beautiful game. It will certainly frustrate you to the point where you will want to walk away, but that first victory over a big bad demon will ignite a thirst in you to continue your difficult journey through ancient Japan. This game is not for the weak of heart, but most know that going into it.
Digitally Downloaded - Matt Sainsbury - 4.5 / 5 stars
Just as I have a special reverence for Demon's Souls, even as I recognise Dark Souls was able to refine and improve on "the formula", I recognise that Nioh 2 is the better game, while also missing spirit and originality, which has gone by the wayside.
EGM - Mollie L Patterson - 8 / 10
Nioh 2 takes the ideas of its predecessor and greatly expands on them, bringing a greater sense of depth to everything from gameplay, to stage design, to your ability to have a main character customized to your particular play style (and visual preferences). Admittedly, some of the simpler elegance of the original Nioh has been lost in the progress, but the result is still a game that'll terrorize and thrill those looking for a real challenge.
Echo Boomer - David Fialho - Portuguese - Liked
Nioh 2 is just brutal and relentless, a delight to those who seek a great challenge.
Eurogamer - Edwin Evans-Thirlwell - Recommended
An absorbing, tense and well-wrought samurai adventure let down by a little too much recycling and some muddled new systems.
Everyeye.it - Alessandro Bruni - Italian - 8.2 / 10
Nioh 2 is still an obligatory purchase for fans of the most hardcore recreational experiences, although we cannot help but hope that a possible sequel will bring into play far more ambitious ideas.
Fextralife - Fexelea - 9.7 / 10
Nioh 2 is a beautiful, polished and addicting ARPG seamlessly melding character optimization with action-packed moments, and elevating them with excellent level and enemy designs. Nioh 2 will challenge you to be better and keep you coming back for more, while allowing you to co-op your way through the hardest portions of the game. ARPG fans will want to buy this day one and enjoy the multiplayer wave at its finest.
GRYOnline.pl - Szymon Liebert - Polish - 8.5 / 10
Nioh 2, despite being quite derivative, full of repetitive missions, and lacking true challenges later in the game, remains a riveting experience. This prequel looks like a mirrored image of the first game, but with some pretty ingenious level design, exciting enemies, and hugely satisfying combat and character creation systems, this game really hits home.
Game Informer - Daniel Tack - 8.5 / 10
Offering a host of bosses to battle, challenges to overcome, and massive customization opportunities, Nioh 2 is a tantalizing treat for those with a thirst for serious and sometimes frustrating adversity
Game Revolution - Michael Leri - 4.5 / 5 stars
An overwhelming amount of RPG systems, sublime controls, and fast-paced, skill-based combat mixes in with Team Ninja’s own stylistic flair and puts Nioh 2 more than a few cuts above other games that shamelessly ape From’s precious formula.
GameMAG - Russian - 8 / 10
Nioh 2 is still a great game for fans of Ninja Gaiden and Dark Souls, which suffers from a weak story, pixelated graphics and outdated solutions, but pleases with addictive mechanics, atmospheric exploration and deep character customization. This is a typical Koei-Tecmo-style sequel, where the developers decided to make careful implementation of small changes, and many things that required a major upgrade were left untouched. Taking into account the lack of a cooperative and a deep RPG components in Sekiro, as well as no news on Elden Ring, Nioh 2 becomes the project that closes an empty niche. This game can be safely recommended to both fans of the first game, and all fans of such Action-RPG genre.
GamePro - Dennis Michel, Hannes Rossow - German - 89 / 100
Nioh 2 is a merciless trip for hardcore gamers that surpasses its predecessor in many ways.
GameSpew - Richard Seagrave - 10 / 10
This is effectively Ninja Gaiden cranked up to eleven with RPG elements and your own custom created character; one that has a demonic past that inexplicably provides them with otherworldly abilities. And if that doesn’t make you want to play Nioh 2, I don’t know what will.
Gameblog - Jonathan Bushle - French - 9 / 10
Nioh 2 is a great action RPG game, with a lot of content, a good gameplay and a nice artistic direction. The game doesn't have any major default'and is quite amazing !
GamesRadar+ - 4.5 / 5 stars
Nioh 2 might play it safe in some respects, but the fluidity, depth and intensity of its combat is incredible.
GamingTrend - Austin Fern - 80 / 100
Nioh 2 does a lot right and fixes many of my issues with the first one. Much like the first one, however, it is a flawed experience. It's still incredibly enjoyable and certainly worth a playthrough, I just wish it was a little less tedious in areas.
God is a Geek - Mick Fraser - 9 / 10
For anyone craving a test of their mettle in bite-sized chunks and lacquered over with Team Ninja's trademark combat genius, Nioh 2 is utterly essential.
Hardcore Gamer - Adam Beck - 4 / 5
Nioh 2 is a great game that's obscured beneath a mountain of frustration.
Hobby Consolas - Álvaro Alonso - Spanish - 85 / 100
The extreme difficulty and many similarities with he first game will be like a huge nurikabe for a lot of people, but if you're patient and skilled enough to learn the ways of bushido, you'll find out that Nioh 2 is a great game where the good parts shines brighter than the bad.
IGN - Mitchell Saltzman - 9 / 10
Nioh 2's many systems may be a little overwhelming, but the stellar combat and satisfying difficulty make it worth it.
IGN Italy - Italian - 9 / 10
In this frightening and ruthless Japan, filled with all kind of monstruosity, there's no room for mistakes. Sure, Nioh 2 is hard, but it also gives one of the deepest combat system ever seen in a souls-like, and the wildest bunch of enemies to cut down.
IGN Spain - Spanish - 9 / 10
Nioh 2 is one of the best titles of the Souls-Like genre released to date. Its combat system introduces very interesting novelties and its narrative perfectly blends the Yokai legend with the history of Japan from the Sengoku period.
Impulsegamer - Nathan Misa - 4 / 5
An excellent action-RPG with deep combat systems, fun customisation and a striking setting. let down by a generic story.
Just Push Start - Grant E. Gaines - 4.5 / 5
The more you play Nioh 2, the more you understand its charms. Often times the problem isn't the game, as much as you're playing the wrong way. Even if I just want to chop up every enemy with my sword, there will come a point where you need to use bows, guns, items and everything else to come out alive. Sometimes it will be hard, a few stages rely heavily on specific tactics but it's fun, rewarding and fascinating if you're willing to give it a chance.
Merlin'in Kazanı - Samet Basri Taşlı - Turkish - 89 / 100
One of the best Soulslike games ever made. With its gripping story in Japan, where supernatural beings intervene, and more advanced combat mechanics, Nioh 2 has managed to become one of the best action games on Playstation 4. Prepare to fight, prepare to die and loot everything you find!
PSX Brasil - Bruno Henrique Vinhadel - Portuguese - 85 / 100
Nioh 2 brings back brutal and challenging combat along with yet another fantastic feudal Japan setting. The variety in gameplay remains one of the game's greatest assets. Fun and challenge go hand in hand here, even though the title still needs some balancing. Small defects as in the development of the story and in the boss fights are notable, but they don't affect the excellent experience that the game provides.
PlayStation Universe - Garri Bagdasarov - 9.5 / 10
Masterfully crafted and executed, Nioh 2 sets the benchmark for action/adventure games that people just have to experience. Team Ninja's latest provides one of the most in-depth combat systems and an addictive loot system that may put all but the best dungeon crawlers to shame. It's quite simple, Nioh 2 has Game of the Year written all over it.
PowerUp! - Adam Mathew - 8.5 / 10
Bottom line; this isn’t a huge reinvention, but it sure is a damn solid sequel.
Press Start - James Mitchell - 9 / 10
Nioh 2 brings together everything that was great about the original Nioh and builds upon it. The yokai form, while flashy, does little to diminish the challenge and instead adds a fun new dynamic to an already engrossing flow of combat. While it might not look as such, Nioh 2 is a fantastic sequel and one that action fans shouldn’t miss.
Push Square - Liam Croft - 8 / 10
While it may be incredibly similar to what came before it, Nioh 2 smartly adds yet more depth and mechanics to its engagements to make for one of the best combat systems around.
RPG Site - Lucas Rivarola - 9 / 10
Building upon what made the first one such a great game, Nioh 2 is an amazing sequel.
Shacknews - Sam Chandler - 8 / 10
Though it does sag with some questionable hitboxes and a glut of menus, mastering the interlacing combat systems in Nioh 2 is deeply rewarding. The developers at Team Ninja have crafted a deviously challenging experience that is bound to test even the best of players.
Spaziogames - Domenico Musicò - Italian - 8.4 / 10
Nioh 2 adds some tweaks to a great combat system, with important features that open up a lot of customizations. Nonetheless the recycle of assets shows a creative impasse and an alarming lack of fresh ideas.
Stevivor - Shane Wall - 8 / 10
There’s a lot to do and Nioh 2 flat out demands this of you. If you’re planning on chopping down some of the nastiest bosses you’re likely to come across, you’ll need to be able to invest a lot of time to do so. Nothing comes easy, there’s a lot to learn and you’ll struggle for hours on end at times — but if you’re ready for a rogue-like experience, Nioh 2 has perfected the genre.
The Games Machine - Danilo Dellafrana - Italian - 9 / 10
Nioh 2 is a "more of the same" created with the right awareness, and successfully expands the original formula through new and well thought out mechanics.
TheSixthAxis - Jason Coles - 9 / 10
Nioh 2 builds on the excellence of the original with a fistful of new twists and ideas, from new Yokai abilities to full-on co-op through the entire game. Nioh 2 might well be the best Soulslike that isn't a FromSoftware game, and it's easily one of my personal contenders for Game of the Year.
TrustedReviews - Adam Speight - 4.5 / 5 stars
From stance-switching to soul cores and the boon of unbridled demon power, there’s always an alternative ready for you to up the ante in Nioh 2, a game that I’m struggling to put down, an unexpected surprise that makes a steely case for game of the year so far.
Wccftech - Kai Powell - 9.6 / 10
Nioh 2 builds upon the successes and failures of its predecessor and offering new tools to battle with the role of a half-yokai as the player character. Some may say this iteration is even more brutal than the first!
Worth Playing - Chris "Atom" DeAngelus - 8.5 / 10
Nioh 2 is going to be compared to Sekiro, but it is its own beast. It's an excellent follow-up to the original game, and it isn't any lesser for being compared to FromSoft's attempt at the samurai Soulsborne genre. The new features help keep the smooth gameplay feeling intense and exciting, and the various tweaks do wonders for keeping the game fresh. Its biggest flaw is being "more of the same," but the original game was fun enough that a fresh new set of enemies and items is worth a lot. Just be prepared to die a lot. A whole lot. As in, "I saw multiple corpses by the first enemy of the game."
submitted by JW_BM to Games [link] [comments]

Article title about Cyberpunk "microtransactions" was updated.

https://www.gry-online.pl/newsroom/cyberpunk-2077-tryb-multiplayer-jest-na-wczesnym-etapie-tworzenia/z31d09e
"Aktualizacja: Widomość została poprawiona, ponieważ nieprawidłowo przekazaliśmy informację na temat mikrotransakcji w trybie multiplayer gry Cyberpunk 2077. Twórcy dopiero rozważają monetyzację komponentu wieloosobowego w nadchodzącej grze, a nie jak napisaliśmy, zapowiadają ich wprowadzenie. Za błąd przepraszamy." Źródło: https://www.gry-online.pl/
Translation by me native speaker and not Google Translate.
Actualization: Information was corrected, because we incorrectly convey message about microtransactions in Cyberpunk 2077 multiplayer mode. Developers only consider monetization for multiplayer mode in incoming game, and not how we wrote, announcing of implementation (microtransactions). We apologize for error. Source: https://www.gry-online.pl/
I did it as best as I could.
submitted by M1styczny to pcgaming [link] [comments]

Age of Empires II: Definitive Edition || Review Thread

Game Information

Game Title: Age of Empires II: Definitive Edition
Platforms:
Trailers:
Developers: Forgotten Empires, Wicked Witch
Publishers: Tantalus Media, Xbox Game Studios
Review Aggregator:
OpenCritic - 81 average - 92% recommended - 12 reviews

Critic Reviews

Saving Content - Scott Ellison II - 5 / 5 stars
Age of Empires II: Definitive Edition is exactly what it says it is. For all the effort that’s gone into this, it’s kind of insane to get all this game for a mere $20. It plays incredibly well, looks even better, and hasn’t aged a day. Age of Empires II: Definitive Edition is next to perfect. It’s time to strategize like it’s 1999.
Wccftech - Chris Wray - 9 / 10
This is what the original Age of Empires: Definitive Edition could have been. As a standalone title, it's fantastic and one that I'd recommend to anybody and everybody.
Windows Central - Cale Hunt - 4.5 / 5 stars
There is some wonky balancing and AI logic evident, but Age of Empires II: Definitive Edition is an absolute joy to play. Just be sure your PC can handle the requirements in order to get the full experience.
Hobby Consolas - Alejandro Alcolea Huertos - Spanish - 88 / 100
Age of Empires 2 Definitive Edition is the update of a classic. It wasn't easy, but Forgotten Empires Studio has hit the nail on the head with lots of playable changes and lots of new content. The AI fails sometimes and the new voices won't please anyone, but overall it's a fantastic real-time strategy game.
Gamersky - 棘皮动物的野望 - Chinese - 8.5 / 10
It is pretty obvious that AoE II definitive edition shows more respect to players than the HD edition. Even though new AI still has some logical problem, the new contents and multiplayer lobby are interesting, and the upgraded graphic textures look impressive with 4K resolution. You will find both memories and future here.
The Games Machine - Alessandro Alosi - Italian - 8.3 / 10
It is the best version of an epic game that has made the history of RTS and the worthy celebration of its twentieth anniversary.
GRYOnline.pl - Przemysław Zamęcki - Polish - 8 / 10
Age of Empires II Definitive Edition is a truly meticulous remaster, one of the best of its kind. Fans of classic RTS that are not afraid of the archaic, core gameplay solutions should be thrilled to try out this gem.
IGN Italy - Stefano Castagnola - Italian - 8 / 10
A great classic returns to PC and it's still a great RTS experience. The Definitive Edition enrich the formula with a few quality of life improvements while maintaining its core gameplay overall intact, but at the same time there are some flaws, especially on the technical side. Still, the nostalgia operation works and Age of Empires II: Definitive Edition is the best way to enjoy the classic Microsoft RTS today.
PCGamesN - Sam White - 8 / 10
With new official DLC, a glorious audiovisual overhaul and a touch of modern quality-of-life polish, this is now the best way to play Age 2 - though it'll take a while to match the HD edition's user content.Sam White
PC Gamer - Fraser Brown - 78 / 100
A polished, wide-ranging update that brings the classic RTS into the modern age.
Spaziogames - Daniele Spelta - Italian - 7.8 / 10
As its name says, Age of Empires II: Definitive Edition it's a true definitive edition.
PC Invasion - Jason Rodriguez - 6 / 10
Age of Empires II: Definitive Edition has the content to keep you entertained for a time. Unfortunately, the visuals and core mechanics are woefully behind 20 years after its initial release. It's a nostalgia trip for fans given the low price, but it's lacking in this new age of strategy games.
submitted by jasonj2232 to Games [link] [comments]

Top 100 games played this week by /r/ps4

Hello fellow players,

It's been exactly a week since I showed you my timetracking bot in this post. A lot of positive feedback, 400 active users and a few bugs regarding messaging later I wanted to show you some statistics.
If you're interested (and mods are ok with it) I will post more statistics every month :)

Want to join the party? Or do you think your favorite game does not have enough hours listed here?
Just add "ps-timetracker" to your friendlist. That's it.
It will take a few minutes to accept the invite, the rest will work automatically and you will receive a message through PSN once a day. Feel free to tell your friends if you haven't!

Here are the top 100 games that were played in my friendlist.
As you can see multiplayer games are dominating, but both PSN titles for this month have already gained a top 10 spot! Please note that for average session length 1.5 means 1 1/2 hours

Name Platform Hours Played Players Average Length per Session in Hours
Call of Duty®: Modern Warfare® PS4 413 59 1.6
Apex Legends PS4 408 51 1.3
Grand Theft Auto V PS4 385 63 1.1
Tom Clancy's Rainbow Six® Siege PS4 268 36 1.7
Rocket League® PS4 185 35 0.8
Red Dead Redemption 2 PS4 174 36 1.9
Destiny 2 PS4 172 20 2.5
The Sims™ 4 PS4 150 56 1.1
BioShock: The Collection PS4 143 45 1.5
Overwatch: Origins Edition PS4 142 20 1.4
Dead by Daylight PS4 141 18 1.5
Monster Hunter World: Iceborne PS4 122 12 1.6
DEATH STRANDING™ PS4 119 10 2.6
STAR WARS™ Battlefront™ II PS4 111 18 1.5
Marvel's Spider-Man PS4 109 18 1.2
Mortal Kombat 11 PS4 101 10 1.7
FIFA 20 PS4 97 16 0.8
Fortnite PS4 93 24 0.9
Uncharted™: The Nathan Drake Collection PS4 88 12 1.4
DRAGON BALL Z: KAKAROT PS4 84 12 0.7
Assassin's Creed® Odyssey PS4 81 8 2.6
Minecraft PS4 81 27 1.0
Madden NFL 20 PS4 78 9 1.8
Call of Duty®: Black Ops 4 PS4 77 14 1.9
DAYS GONE PS4 73 11 0.1
Battlefield™ V PS4 72 11 1.3
The Last of Us™ Remastered PS4 65 13 2.1
Titanfall™ 2 PS4 64 21 1.1
Wiedźmin 3: Dziki Gon – Edycja Gry Roku PS4 63 5 1.9
FINAL FANTASY XIV PS4 63 6 0.3
NBA 2K20 PS4 56 11 1.3
Uncharted: The Nathan Drake Collection™ PS4 55 3 2.0
Fallout 4 PS4 53 5 2.8
Brawlhalla PS4 52 8 0.6
Conan Exiles PS4 52 2 0.5
The Elder Scrolls Online: Tamriel Unlimited PS4 48 6 1.2
DARK SOULS™: REMASTERED PS4 47 4 4.1
ARK: Survival Evolved PS4 47 3 2.1
Borderlands® 3 PS4 47 9 1.4
God of War PS4 45 9 1.4
DEATH STRANDING PS4 43 12 1.4
STAR WARS Jedi: Fallen Order™ PS4 42 12 1.0
Tom Clancy's Ghost Recon® Wildlands PS4 40 3 2.4
DARK SOULS™ III PS4 38 5 0.3
DARK SOULS™ II: Scholar of the First Sin PS4 37 3 3.0
Call of Duty®: Black Ops III PS4 36 9 0.4
Fallout 76 PS4 35 3 0.1
WWE 2K19 PS4 34 2 1.5
Persona 5 PS4 34 5 0.6
SMITE PS4 33 4 1.7
LEGO® MARVEL Super Heroes 2 PS4 31 2 1.3
Assassin's Creed® III Remastered PS4 30 3 0.8
Judgment PS4 30 3 1.3
Crash™ Team Racing Nitro-Fueled PS4 30 10 0.7
Outer Wilds PS4 29 6 1.0
Granblue Fantasy: Versus PS4 28 2 2.0
BATTLEFIELD 3™ PS3 28 1 3.1
Assassin's Creed® IV Black Flag PS4 28 2 1.1
inFAMOUS™ Second Son PS4 28 2 1.9
LEGO® The Hobbit™ PS4 28 1 2.3
The Wolf Among Us PS4 27 4 2.9
The Outer Worlds PS4 27 5 1.9
Zombie Army 4: Dead War PS4 27 4 1.2
MLB® The Show™ 19 PS4 27 4 2.7
Horizon Zero Dawn: Complete Edition PS4 27 3 3.0
Hulu PS3 26 1 2.6
Far Cry® New Dawn PS4 26 2 2.4
Borderlands: The Handsome Collection PS4 26 8 1.6
WATCH_DOGS™ PS4 25 2 2.3
Civilization Revolution 2 Plus PSVITA 25 1 0.7
A Plague Tale: Innocence PS4 25 1 3.6
Cities: Skylines PS4 25 9 0.6
Beat Saber PS4 25 9 0.8
Detroit: Become Human™ PS4 24 6 0.7
Red Dead Redemption PS3 24 3 1.7
Monster Boy and the Cursed Kingdom PS4 24 2 3.0
Just Cause 3 PS4 24 3 1.6
Warframe PS4 24 4 0.0
DayZ PS4 23 2 2.9
Guacamelee! 2 PS4 23 2 1.0
Assassin's Creed® Origins PS4 23 4 1.2
Batman: Arkham City™ GOTY PS3 22 1 3.7
Need for Speed™ Payback PS4 22 4 1.5
PLAYERUNKNOWN'S BATTLEGROUNDS PS4 21 6 0.6
The Witcher 3: Wild Hunt – Complete Edition PS4 21 7 1.1
Risk of Rain 2 PS4 20 1 2.0
Control PS4 20 4 2.0
The Forest PS4 20 2 1.3
DOOM PS4 20 6 0.7
FINAL FANTASY VII PS4 19 4 1.2
SWORD ART ONLINE: FATAL BULLET PS4 19 2 1.7
Danganronpa V3: Killing Harmony PS4 18 1 6.0
BATMAN™: ARKHAM KNIGHT PS4 18 3 1.4
Slay the Spire PS4 18 3 1.1
Sherlock Holmes: Crimes and Punishments PS3 18 1 2.2
Shadow of the Tomb Raider PS4 18 1 5.8
Dauntless PS4 17 2 2.2
The Witcher 3: Wild Hunt PS4 17 6 1.3
Spyro Reignited Trilogy PS4 17 5 1.4
Path of Exile PS4 17 4 0.8

submitted by s0vs0v to PS4 [link] [comments]

Fallout 76 Review Thread

Game Information

Game Title: Fallout 76
Platforms: PlayStation 4, Xbox One, PC
Trailer: https://www.youtube.com/watch?v=M9FGaan35s0
Developers: Bethesda Game Studios
Publishers: Bethesda Softworks
Review Aggregator:
OpenCritic - 54

Reviews

Areajugones - Víctor Rodríguez - Spanish - 5 / 10.0
Fallout 76 is a failed experiment. A game that, even with some good points, ultimately fails to deliver an entertaining experience due to its terrible combat system and some technical problems.
Atomix - Alberto Desfassiaux - Spanish - 55 / 100
Fallout 76 has a lot of technical difficulties that makes it a pretty uncomfortable and frustrating experience. Also, its new ideas doesn't work a lot. A huge disappointment.
Attack of the Fanboy - Kyle Hanson - 2.5 / 5 stars
Fallout 76 is a bold experiment with one of gaming's biggest and most beloved franchises. Unfortunately the experiment seems like a failure so far.
BaziCenter - Milad Taher Nejad - Persian - 5 / 10.0
The main problem with Fallout 76 is that it is built by a company who is specialized at creating solid single-player titles, and the result is countless bugs and technical issues. Maybe Bethesda is laying foundation and gaining experience for future MMO titles, or maybe they’ll improve it by releasing patches and stuff, but at its current state, Fallout 76 is a not a title worthy of Fallout name.
Cerealkillerz - Manuel Barthes - German - 7.3 / 10.0
Although Fallout 76 looks like Fallout 4 right from the start, there are some technical and play-related drawbacks. The V.A.T.S., which acts as the showpiece of the series, comes too short due to the online component, which enormously reduces the RPG portion. Even though this is a multiplayer title that takes place in a huge game world, Fallout 76 looks frighteningly unfinished for a full-price title. Away from these criticisms, you can expect an enormously extensive Appalachia full of adventure, which together with friends offers numerous hours of fun!
CGMagazine - Preston Dozsa - 3 / 10.0
Fallout 76 shows potential, but it can’t quite coalesce into a compelling game due to numerous glaring flaws.
Cheat Code Central - Sean Engemann - 3.7 / 5.0
Bethesda claims that the Fallout 76 servers will last “forever” and, while it may not take that long to patch bugs and improve the experience, my foray with the launch version has left me with an abundance of bullet points that need attention. My biggest hope is that Bethesda will take our suggestions and criticisms as a call to action to tweak the faulty mechanics and build more features into a game that has a ton of potential.
Critical Hit - Alessandro Barbosa - 4 / 10.0
Fallout 76's mundane quest and lifeless story put too much weight on the aged combat and trivial crafting for them to bear. It's a multiplayer experiment with far too many flaws to put up with, both in its limiting player interactions and its woeful technical polish. Fallout with friends is still an idea that could work one, but that's not what Fallout 76 is serving up.
Destructoid - Unknown - No Verdict
This is why I'm ultimately enjoying Fallout 76. Yes, the game's systems push back every opportunity they get and that's oftentimes frustrating. This is certainly the entry that strays furthest from what people loved about Fallout 3 and Fallout: New Vegas. But Fallout has created a universe where every region's history is worth learning. It holds true for West Virginia, even if I can't shake the feeling that this will be the least memorable of Fallout's stories. Well, unless you and your friends create your own memories.
DigitalCentralMedia - Jordan Micheal - 16%
Fallout 76 is one of the worst games of this year. It's a huge mess and Bethesda must go back to the basics after this game.
EGM - Nick Plessas - 6 / 10.0
Many of the issues Fallout 76 currently faces could eventually be fixed, which is why this mess is such a pity. The potential is clear, but a reluctance to commit to one direction or another leaves the game in an awkward and broken void.
Eurogamer - Wesley Yin-Poole - Avoid
Bethesda's attempt at Fallout multiplayer is, like so many of the series' vaults, a failed experiment.
Forbes - Paul Tassi - 5 / 10.0
This is a huge, rare, total miss by Bethesda, and even if it’s improved in time, I can only judge it by the hours I’ve lost to it so far.
Gadgets 360 - Rishi Alwani - 5 / 10
Hopefully, Bethesda reboots Fallout 76 like it did with The Elder Scrolls Online. Right now though, the game is hard to recommend to anyone but the most faithful of Fallout fans.
Game Informer - Andrew Reiner - 6 / 10.0
When Fallout 76 is working as intended, it's an easy game to lose yourself in, as meaningful discoveries are everywhere. But those moments are often destroyed by glitches, crashes, and technical issues
Gameblog - Jonathan Bushle - French - 6 / 10
Fallout 76 is a good coop Fallout in a new charming land, but a poor solo Fallout, and a poor survival game, with poor graphics.
GameCrate - Christopher Atwood - 7.5 / 10.0
Fallout 76 might have a bright future ahead of it, but ultimately, Fallout 76 is a multiplayer survival game set in the Fallout universe, not a Fallout game where you get to play with your friends.
Gamefa - Mohammad Mahdi Hossein Zadeh - Persian - 6.5 / 10.0
Fallout 76 is not the game that we expected from Bethesda and its high quality standards of its games (specially with the name of Fallout), but it does not mean that it's completely a bad game. Fallout 76's world is so beautiful with unique art style of Fallout games but on the other hand it's really bad in the story-telling and design. Gameplay is fun but also it isn't perfect. The point is, None of these is the main problem of the game. The main problem with Fallout 76 is that it lost its identity.The problem is that the game has not been able to maintain the boundary between a multiplayer game and a single player game, specially a Fallout. Fallout 76 does not disappoint fans of the series, but those who expected Bethesda to create an amazing game (like almost every Bethesda's games) with the label of Fallout, have to wait more.
GameMAG - ASarafanov - Russian - 5 / 10
Fallout 76 requires serious rework. Strange decisions of game designers make it difficult to comfortably explore an interesting world of the game. Interaction with other players is minimal and absolutely unjustified for an online project. Sometimes it feels that there is no online at all. New mechanics do not look as impressive as we were promised during the early presentations, and the lack of optimization, ton of bugs and a terrible economy spoil the experience. Bethesda needs to rethink its production process, do serious work on all the errors, add normal PvP and full-fledged quests with NPCs.
Gamers Heroes - Johnny Hurricane - 5 / 10
Fallout 76 feels like an early access title and should have been labeled as such. The game was not ready for launch, and even hardcore Fallout fans will have a hard time ignoring its problems.
Gamersky - 楚楠 - 7.6 / 10.0
Exploring is still the most interesting part in Fallout 76, but your adventure tour is limited by empty open-world, and outdated graphics performance. It is more like a MMO mod of Fallout 4, rather than a brand-new work.
GameSpace - Robert Baddeley - 7.2 / 10.0
Fallout 76 would have been best served by a longer, continuous B.E.T.A. cycle. Numerous small issues like bugs, stash size, push-to-talk, and other quality of life issues could have been identified before asking people to spend $60 and working on them after release. Despite this faux pas, there is still a tremendous amount of fun to be had either solo or with friends. Multiplayer is a wonderful addition to the Fallout franchise and the world created in West Virginia is unique, gorgeous, and fun to explore. It may not be in line to win any awards but if you enjoyed the previous installation, Fallout 4, it's quite likely you'll find the same fun in Bethesda's Fallout 76.
GameSpew - Richard Seagrave - 2 / 10.0
I really hope Fallout 76 is turned around, I really do. I have a lot of respect for Bethesda for publishing quality single player releases such as The Evil Within 2, but Fallout 76 is just dire. It shouldn’t have seen the light of day, and you shouldn’t buy it
GameSpot - Edmond Tran - 4 / 10
Fallout's mutation into an online multiplayer hybrid leaves it weak and soulless.
GamesRadar+ - Zoe Delahunty-Light - 2.5 / 5 stars
Fallout 76 has glimmers of the trademark series' sci-fi splendour, but they're few and far between.
GamingBolt - Shubhankar Parijat - 4 / 10.0
Fallout 76 is not a completely broken game. It's not absolutely devoid of enjoyment, and every once in a while, it can live up to the franchise name it bears. The problem is that that enjoyment is buried under a mountainous pile of long stretches of boredom and emptiness, tedious and mind-numbing quests, baffling design choices, unbelievably bad technical issues, and a host of other problems that turn this into an experience that, frankly, has no business being out on shelves as a full-priced AAA game in its current state. What's concerning is that even if the issues that can be fixed through patches and updates are ironed out, the core fundamentals of the game are deeply flawed.
GearNuke - Humad Ali Shah - 5.5 / 10.0
If I had to describe Fallout 76, I will say it is a flawed idea that never works well. It is simply broken and feels boring but offers a redeeming factor with the open world exploration in some well-crafted environments. The buggy nature of the game is its biggest hurdle and some quality of life changes will go a long way in molding it into something enjoyable in the future.
Generación Xbox - Alberto Rocha - Spanish - 7.8 / 10.0
With the classical Bethesda core gameplay that all we love, and also the old flaws (with a bunch of new additions) Fallout 76 is possibly the worst modern Fallout, but the worst Fallout is still a title a lot of games would want for themselves.
GRYOnline.pl - Patryk Manelski - Polish - 5.5 / 10.0
Fallout 76 is a broken, unfinished and "un-SPECIAL" game that consists of many cut-down elements. Despite that, it can be enjoyable for players who love to explore the post-apocalyptic world and invent their own, private role-playing story. F76 looks so constrained that it should have been released as a paid DLC to Fallout 4. Shame.
Guardian - Holly Nielsen - 2 / 5 stars
Half-baked conflict ideas and witless quests to unearth the dead – this soulless sequel is perfect if you enjoy picking up rubbish in a wasteland
Hobby Consolas - Álvaro Alonso - Spanish - 65 / 100
Behind a mess of technical problems and bad decisiones, hides a Fallout: a post-apocalyptic survival game, with mechanics from another era, but undoubtedly fun. If you can see beyond all the mistakes and consider yourself a fan of the universe, you may enjoy Fallout 76 (especially playing with others), but there's still a lo to do to improve.
IGN - Brandin Tyrrel - 5 / 10.0
The rich wasteland map of Fallout 76 is wasted on a mess of bugs, conflicting ideas, and monotony.
IGN Spain - David Soriano - Spanish - 5.2 / 10.0
Neither in its concept nor in its execution has convinced us the first Fallout Online, which perhaps should have looked a little more in the mirror of The Elder Scrolls: Online for its debut. Will it come back? Only time will tell.
Just Push Start - Oliver East - 3.5 / 5.0
Whether swapping NPC conversations for other players works is a bit subjective, though the change is not as severe a detriment to the experience as expected. While the roots of Fallout 76 are firmly in Fallout 4 the final gameplay experience is quite different and so there's no guarantee that fans of that game will enjoy it. Fallout 76 is worthy of recommendation with two caveats. You have to go in expecting a light multiplayer survival game in an interesting setting, rather than a deep story-focused role-playing game. On top of this, Fallout 76 is a game that really is better with friends, as that is the real replacement for the NPC dialogue in the world – if you're going in as a solo player you might come away dissatisfied.
Merlin'in Kazanı - Furkan Sakoğlu - Turkish - 65 / 100
Fallout 76 is one of the games which makes us uncertain. I can't call it a complete trash, but can't call it a good game either. But somehow, I believe in it. If Bethesda keeps working hard on the game, in a year, it will become a game which deserves to be played.
Metro GameCentral - GameCentral - 3 / 10
A disastrous failure whose technical shortcomings may one day be fixed but whose design failings, and obliviousness to its own potential, suggests a game that is irrevocably broken.
Nexus - Sam Aberdeen - 6 / 10.0
Fallout 76 boasts an impressive open world in West Virginia, but it's a lonely journey on the country roads. It's greatest aspects are buried under a myriad of nagging technical issues.
Niche Gamer - Brandon Orselli - 6.5 / 10.0
All in all, Fallout 76 comes off as the core gameplay experience you’d find in Fallout 4, only with multiplayer sort of tacked on somehow. There’s no real overarching story and no NPCs to really speak of, and yet there’s a giant map to explore and collect things while just getting stronger. It’s the modern Bethesda Fallout experience, distilled to that core gameplay loop.
NoobFeed - Adam Siddiqui - 55 / 100
Fallout 76 entices that same feeling of exploring a vast open world full of unknown locations in a vast world. Constantly uncovering hidden areas and finding exotic items is here but it's hindered by the game's massive technical problems and multiplayer balancing problems. Fallout 76 is a technical mess that will have you fighting the game itself.
Oyungezer Online - Emir Ataç - Turkish - 6 / 10.0
Different, confused but still a Fallout game in its essence. I really hope updates will help Fallout 76 to reach its potential one day.
PC Gamer - Christopher Livingston - 60 / 100
A beautifully crafted but ultimately repetitive world, and a disappointment when it comes to options on PC.
PCGamesN - Julian Benson - 5 / 10
Fallout 76 isn't to be compared with other Fallouts - it's a spin-off that wants to be something new. Unfortunately, the multiplayer sandbox it tries to be is stagnant and intensely frustrating to play.
PlayStation LifeStyle - Dylan Bishop - 6 / 10.0
I want to love Fallout 76, namely for its addition of co-op play and the representation of a region dear to my heart. I simply can't. I wouldn't say the latest Fallout title is abysmal or even bad, just very middling. It removes many of the series' strong suits and attempts to make up for it by adding in new mechanics or strengthening lesser ones. That move creates interesting situations, but they don't always pay off for the player. The story falters, the crafting and building doesn't fulfill, and the exploration means next to nothing. Fallout 76 is just barely good at best, when you're jaunting around with your friends. But at its worst, it's vapid, basic, and boring, meaning I'd rather see co-op and the wild and wonderful West Virginia in any other adventure.
PlayStation Universe - Garri Bagdasarov - 7 / 10.0
Fallout 76 is a blast to play. It's easily my favorite Fallout title to date. Fallout 76 has it's fair share of problems but they don't make the game unplayable. Fallout 76 isn't for everyone but for those who stick with it will definitely find what it has to offer.
Push Square - Robert Ramsey - 3 / 10
Fallout 76 is a seriously shoddy attempt at trying to cash in on the multiplayer survival market. Fallout with friends is an intriguing concept on paper, but we can't think of many more ways that Bethesda could have screwed it up.
RPG Site - Bryan Vitale - 5 / 10
Fallout 76 offers a large playground with some potential, but is heavily lacking in purpose.
SECTOR.sk - Branislav Kohút - 7 / 10.0
New Fallout is atypical game in series but online survival is not bad at all. Just full of bugs and technical issues.
Softpedia - Andrei Dobra - 6 / 10.0
With some more time and more inspired gameplay design, it could have been a much better experience. Right now, unfortunately, its great world feels like a missed opportunity that's mostly not fun, only in very few scenarios and for very few people. Bethesda proved with The Elder Scrolls Online that it can turn things around but 76 may require some sweeping changes until it's ready to be recommended to others.
Stevivor - Steve Wright - No Verdict
So far, Fallout 76 seems like a half-baked, early access entry, equal parts buggy as ugly
The Digital Fix - Stephen Hudson - 5 / 10.0
Despite Appalachia's appeal, Fallout 76 is broken mess of a game that, in its current state, feels nothing more than a shamefully unfinished cash-grab that isn't fit to use the Fallout name.
The Games Machine - Daniele Dolce - Italian - 6.2 / 10.0
Putting aside the many technical issues, Fallout 76 offers an empty world in which, paradoxically, there are many things to do, but everything appears to be an end in itself. There is something good in this game, but it's crippled by a bland world design and a non-existent plot. This is a game that may be able to entertain, but boredom is always dangerously around the corner.
The Jimquisition - Jim Sterling - No Verdict
Quote not yet available.
TheSixthAxis - Jason Coles - 3 / 10
Fallout 76 had a lot to say when it was revealed. It was multiplayer, it had the largest world of any Fallout, it was going to be fun. The trouble is that it just doesn't work, the world is too big and empty, and the quest design as uninspired as it gets. If the only way for a game to be entertaining is by having your friends make jokes about it as you journey together, then it has failed at one of the things that most games should be. It has failed at being fun, it has failed at being entertaining in its own right. If you want to hang out with some friends in an a post-apocalypse, then just go to a pub and watch the news.
TrustedReviews - Alastair Stevenson - 3.5 / 5 stars
Fallout 76 is one of the most interesting entries to the series since Fallout 3. The addition of multiplayer elements to the apocalyptic wasteland should on paper make for a wonderfully immersive, tense experience, and for a good while it does. Playing with buddies looting collapsed shopping centres and derelict towns is a blast and the robust crafting and character development mechanics are excellent.
Twinfinite - Chris Jecks - 2.5 / 5.0
The wasteland of West Virginia is a dangerous one, filled with interesting things to uncover off the beaten path and the potential to improve. But right now, it's hard to recommend it to anyone outside of die-hard fans of the series.
USgamer - Mike Williams - 2 / 5 stars
Fallout 76 is not a great Fallout game, but it's also not a great online survival experience. In failing to do either, Fallout 76 consigns itself to a mire of mediocrity.
VideoGamer - Joshua Wise - 4 / 10
Fallout 76 is an ambitious game that's burned by it. The online features hamper what could have been a great Fallout game.
Wccftech - Chris Wray - 5 / 10.0
Fallout 76 lacks the heart and soul of what is a Bethesda RPG. The exclusion of NPC's and, in general, decent quest givers makes an emotional (or any) connection to the world near-on impossible and manages to shatter any immersion. The inclusion of other humans does nothing to remedy the fact that these core elements are missing. What it does do right, though, is having built by far the most varied and engaging Map yet, which is a pleasure to look at and explore - even if it looks dated up close. Furthermore, teaming up with other people to take on high-end creatures, particularly after the launch of a nuke, makes for compelling gameplay. As can be expected from a Bethesda title, it's riddled with bugs and glitches, many are game breaking, though Bethesda is already working on fixing them. What Fallout 76 really needs is an infusion of NPC's, even if only at a single hub, to give the game purpose.
Xbox Achievements - Dan Webb - 65%
Fallout 76 is effectively about base-construction, survival and world-building, not the story and your part in it, which isn’t a bad thing. The execution is though.
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The description of this deal was not provided by this subreddit and it's contributors.
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Minecraft Dungeon Review Roundup

Link to metacritic: https://www.metacritic.com/game/xbox-one/minecraft-dungeons/critic-reviews

Game Information

Game Title: Minecraft Dungeons
Platforms:
Trailers:
Developer: Mojang
Publisher: Microsoft Studios
Review Aggregator:
OpenCritic - 73 average - 43% recommended - 58 reviews

Critic Reviews

Area Xbox - Kevin Arbelo - Spanish - 6 / 10
Minecraft Dungeons is the new game of Mojang and Double Eleven. This new game brings the Minecraft franchise to the universe of dungeons crawler
Areajugones - Víctor Rodríguez - Spanish - 5.5 / 10
Minecraft Dungeons is a game that doesn't live up to expectations. Despite being funny, it's way too small and unpolished to be the next game in the Minecraft series. Playing through the whole game leaves us with the feeling that this is just a prototype rather than the full ARPG game that fans were expecting.
Ars Technica - Sam Machkovech - Unscored
It's priced right for a clever, family-friendly alternative to Diablo. If you're looking for a new co-op game, buy.
AusGamers - Kosta Andreadis - 6 / 10
An entry level take on a well-worn genre that after a few hours will have you heading for the exit.
COGconnected - James Paley - 75 / 100
Minecraft Dungeons isn’t the finest ARPG I’ve ever picked up, but it’s a terrific first step in your journey.
Cerealkillerz - Manuel Barthes - German - 8.1 / 10
Despite being just a spin-off, Minecraft Dungeons doesn't need to hide behind its big brother. With great Dungeon Crawler elements you fight through a hero story with a lot of charm. The low entry price also lets you forget about some of the shortcomings of the game.
Cheat Code Central - Lucas White - 4 / 5
Minecraft Dungeons won’t do much for you if you’re looking for a new, true blue dungeon crawler. But if you have a little one to tag along on your expeditions, this is an accessible, cheerful, and polished romp perfect for extra bonding time.
Destructoid - Chris Carter - 8 / 10
Although Minecraft Dungeons might not have the depth that a lot of hardcore dungeon crawler fans are looking for, it's an easy game to pick up and play at pretty much any point: solo or otherwise. Minecraft has proven itself to be quite the enduring and endearing IP over the past decade, and Dungeons is now partially responsible for that legacy.
DualShockers - Michael Ruiz - 8 / 10
Diablo for all ages.
Echo Boomer - David Fialho - Portuguese - Liked
More action, less construction, all fun. At least until things get a little repetitive.
Eurogamer - Tom Phillips - No Recommendation / Blank
You can build anything in Minecraft, something this fun dungeon-crawler from Mojang ably proves.
GRYOnline.pl - Patryk Manelski - Polish - 7.5 / 10
Minecraft: Dungeons stole 10 hours of my life, but it only took half of that to finish the game. When the difficulty level rises and Creepers multiply, the game becomes very enjoyable. However, to truly appreciate this game, you have to play it with someone. If you have a trusty team and love pixels – the game will be worth your time.
Game Informer - Jeff Cork - 7 / 10
The first few hours are a treat, and the late game has a nice element of experimentation. Unfortunately, its flaws balloon during the lengthy middle stretch.
GameSkinny - Jason D'Aprile - 7 / 10 stars
Minecraft Dungeons offers a very Diablo-like dungeon-crawling experience without the gore and grimdark atmosphere.
GameSpew - Kim Snaith - 8 / 10
Considering the game’s asking price, Minecraft Dungeons should be a must-buy for anyone who enjoys a good dungeon-crawling adventure.
GameSpot - Steve Watts - 7 / 10
Minecraft Dungeons is a welcoming dungeon-crawler entry point for newcomers and a lighthearted throwback for veterans.
Gameblog - Gianni Molinaro - French - 7 / 10
Minecraft Dungeons can be considered as a good way, for kids, to try a dungeon-crawler. Very cute, very simple, efficient, that game just lacks some depth and tasks that would urge players to keep on playing after finishing the, quite short, main campaign.
Gamerheadquarters - Jason Stettner - 8.5 / 10
Minecraft Dungeons is a great dungeon crawling experience offering lots of replayability, and many unique touches that stay true to the franchise.
Gamers Heroes - Blaine Smith - 80 / 100
Minecraft Dungeons is a dungeon-crawling adventure that promises a lot of fun for gamers young and old alike. While its replay value may wane with time, a constantly growing progression system and its various difficulty settings offer a lot for those less affected by the repetition.
GamesRadar+ - Alex Avard - 3.5 / 5 stars
Mojang's smartly streamlined dungeon crawler makes for a more accessible alternative in the action RPG space.
GamingBolt - Matt Bianucci - 8 / 10
Despite a shallow loot system, Minecraft Dungeons crafts an enjoyable and relaxing dungeon crawling experience that offers something for both fans of the series and fans of the genre.
God is a Geek - Mick Fraser - 6.5 / 10
Minecraft Dungeons has heaps of potential, and in a year's time it may be a very different beast. But right now I can't shake the notion that this is a squandered opportunity.
GotGame - Josh Boykin - 7.5 / 10
Even with these issues though, I enjoy Minecraft Dungeons. I’ll likely put more time in with it between playing heavier, story-based titles, but I’m compelled by its gameplay. The combat is fun and light, and perhaps the Apocalypse Mode will carry more of the awesome loot I seek. Also, at a $20 price point, it has plenty of action for the entry cost.
Guardian - Keith Stuart - 4 / 5 stars
This retro-tinged hack-and-slash spinoff has plenty of Mojang character and humour
Hardcore Gamer - James Cunningham - 3.5 / 5
Minecraft Dungeons is a capable all-ages dungeon crawl that, while doesn't use its license to anything like its full potential (see Dragon Quest Builders 2 for how to do it right), is still good fun once it gets moving.
IGN - Seth G. Macy - 7 / 10
Simple and fun to play, Minecraft Dungeons is a good entry-level dungeon crawler, but it doesn't dig too deep.
IGN Italy - Italian - 7 / 10
It's funny, engaging and, at times, surprisingly challenging: Minecraft Dungeons only lacks a bit of depth in the end-game area, and we hope to see that added in the next months.
Impulsegamer - Andrew Bistak - 3.8 / 5 stars
Minecraft Dungeons is the perfect distraction and while it doesn't offer much in terms of originality, it's an enjoyable block… err… hack 'n slash game set the wonderful backdrop of Minecraft in this family friendly version of Diablo with good gameplay, graphics and audio to help get you lost in pure entertainment. It's also a game that is played better with friends so if you need some mindless entertainment, check out Minecraft Dungeons!
Marooners' Rock - Andrew Peggs - 8.7 / 10
Minecraft Dungeons may only take a few hours to beat if you’re set on grinding the levels on solo play. The local and online co-op play is where replay value is added. Minecraft Dungeons is a must-have addition to your game collection and great for the whole family.
Metro GameCentral - 7 / 10
A modern day alternative to Gauntlet, whose innate shallowness and overreliance on random generation is balanced out by some fun combat and great co-op action.
New Game Network - Alex Varankou - 70 / 100
Minecraft Dungeons is a straightforward action RPG spinoff that doesn't try to be anything more than an accessible entry for existing fans of the franchise. The low asking price helps offset the areas where the game comes up short.
Nintendo Enthusiast - Steven Rollins - 8 / 10
All in all, Minecraft Dungeons is a lot fun. Coming from more of a Diablo background, I wasn't sure how well the simplified mechanics would jive with me, but I was pleasantly surprised. Everything about Minecraft Dungeons, from the enemies to the environments to the increased emphasis on higher-quality items, oozes a charming Minecraft feel. A few minor performance issues hold it back slightly, but not enough to keep me from coming back for a lot more.
NintendoWorldReport - Neal Ronaghan - 7 / 10
While the overall brevity and lesser level diversity is disheartening, Minecraft Dungeons is an enjoyable experience. It's much harder to recommend as a solo player, but if you're able to hang out on the couch and knock out some creepers with a pal or head online and smash up mobs with a buddy, the weaker elements can wash away. I had a good time playing Minecraft Dungeons. I just wish there was a little more to it.
PC Gamer - Rachel Watts - 75 / 100
Minecraft Dungeons is a breezy dungeon crawler that reproduces Minecraft's playful attitude.
PC Invasion - Jason Rodriguez - 8 / 10
Even though the campaign might be short and the mechanics a tad bit shallow for an ARPG, Minecraft Dungeons still manages to dazzle at times with its unique charm. With online and local/couch co-op multiplayer, you can have a blast and enjoy your romps with this family-friendly offering.
PCGamesN - Ben Maxwell - 7 / 10
A stripped down Diablo that oozes charm and loot variety but is probably better suited to a younger audience.
Polygon - Ben Kuchera - Unscored
Microsoft and Mojang have created a game where you’re hitting endless minions and boss characters with all sorts of pointy weapons, but they did so in such a way that playing still feels creative, and freeing. That’s a very welcome magic trick from a series trying something this new, this confidently.
PowerUp! - Leo Stevenson - 9.3 / 10
Minecraft Dungeons is a must-play and uniquely perfect game for the strange times we find ourselves in.
Press Start - Ewan Roxburgh - 7.5 / 10
Bar a rather unexciting story, a little lack of nuance in the combat and a couple of misgiving regarding couch co-op, there is a hell of a lot to love and enjoy about Minecraft Dungeons. Rather miraculously, it's managed to pull off being both a game for all types of Minecraft fans and those seeking a challenging dungeon crawler. At launch, it's a little concise sure, but chasing that new loot means I'm not done with it yet, and likely won't be for a while still.
RPG Site - George Foster - 8 / 10
That’s Minecraft Dungeons in a nutshell though - what’s here is mostly fantastic, but what’s missing feels like it could have pushed it beyond greatness.
Rock, Paper, Shotgun - Nate Crowley - Unscored
It’s a robust piece of design that you could well consider a triumph, given just how many ways in which the concept of an ARPG based on a construction game phenomenon could have ended in disaster. And I’m confident in recommending it as worth its price to even the most jaded click-stabber, especially one with even a passing familiarity with Minecraft. But the fact it’s been executed so competently leaves me wishing the developers had been a bit more reckless, frankly.
Shacknews - Ozzie Mejia - 7 / 10
But, while the core Minecraft experience can be enjoyed alone, Minecraft Dungeons feels much more suited for a night with friends. So be sure to link up with a few partners, because it's dangerous to go alone.
Skill Up - Ralph Panebianco - Unscored
Minecraft Dungeons is...not great.
Spaziogames - Paolo Sirio - Italian - 7 / 10
Minecraft Dungeons is a fresh and fast-paced dungeon crawler experience, even though a little too tiny to appeal on the long run
Stevivor - Steve Wright - 6.5 / 10
We basically decided we’d keep playing through the three major difficulties, but really because it seems like some easy gamerscore rather than an activity we’re invested in.
TechRaptor - Austin Suther - 7.5 / 10
Minecraft Dungeons is a casual ARPG that's perfect for fans of the series. Although it has pretty visuals and a challenging late-game difficulty, the loot variety is disappointing and the game's overall replay value doesn't seem high.
The Games Machine - Daniele Dolce - Italian - 6.8 / 10
Minecraft Dungeons is a good entry point into the world of the hack & slash games tailored for a younger audience. Too bad the loot system is abysmal and there's no endgame whatsoever.
TheSixthAxis - Dominic Leighton - 8 / 10
Minecraft Dungeons could easily have been "My First Dungeon Crawler", but it's so much more than that. It does a great job of taking the genre's hooks – the waves of enemies, the pervasive drive for better loot – and making them palatable and approachable for a wide-ranging audience. It's perfect family gaming, but if you crank the difficulty up prepare for an epic beatdown, and the epic rewards to go with them.
TrueAchievements - Sean Carey - 4 / 5 stars
Minecraft Dungeons is a superb dungeon crawler with something for players of all ages.
TrustedReviews - Jade King - 3.5 / 5 stars
Minecraft Dungeons is a solid dungeon crawler that will work wonders with younger audiences taking their first step into the genre, although will leave experienced players wanting something more significant.
Twinfinite - Chris Jecks - 3.5 / 5
Minecraft Dungeons is undoubtedly entertaining, and despite all my gripes I find myself being pulled back in, drawn to take on ever-more difficult challenges as I grind toward better gear.
USgamer - Mike Williams - 3.5 / 5 stars
Mojang spins up its own take on the Diablo dungeon crawling formula. While it looks like it might be "Baby's First Diablo," Minecraft Dungeons has a good degree of challenge available for you and three friends. It's more focused on lowering barriers by streamlining the acquisition of loot, instead of miring you in pages of stats. There's a decent tail of playability with three levels of difficulty, but you'll have to look to potential post-launch content for the length of experience some dungeon crawling fans crave.
VG247 - Jeremy Peel - 3 / 5 stars
Like Diablo, this is a game designed for multiple playthroughs on increasing difficulties, but few players will feel compelled to return to a seam that’s all dried up after a single day’s exploration.
Video Chums - A.J. Maciejewski - 7.3 / 10
It may not be as expansive or inspire as much creativity as its namesake may lead you to believe but Minecraft Dungeons is certainly a solid and enjoyable isometric action game with character progression that'll keep you hooked.
Wccftech - Rosh Kelly - 7.6 / 10
Minecraft Dungeons is a bright and colourful dungeon crawler, with interesting enemies and fast, frantic combat. It doesn't bring anything new to the genre, and takes away quite a lot of its complexities, leaving us with a simple, accessible, unremarkable yet still fun game.
WellPlayed - Jordan Garcia - 5 / 10
Though it does a great job at making the isometric ARPG formula more accessible, Minecraft Dungeons ultimately falls short due to its shallow nature
Windows Central - Jez Corden - 4.5 / 5 stars
Minecraft Dungeons meat is in its satisfying combat and complex character-building opportunities, and in that, the game delivers by the truckload.
Worth Playing - Adam Pavlacka - 6 / 10
There is a lot of potential in Minecraft Dungeons (and there is already DLC being advertised for it), but in its current state, it feels like a first draft. If you already have a Game Pass subscription, check it out for some easy achievements, but if you're looking to scratch that dungeon crawler itch, there are better options out there right now.
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Super Mario Odyssey - Reviews & Discussion Megathread

General Information

Platform: Nintendo Switch
Release Date: 27-Oct-2017
No. of Players: 1 - 2 Players
Genre(s): Action, Platformer
Publisher / Developer: Nintendo
Required Space: 5.2GB
Price (MSRP): $59.99 USD / $79.99 CAD / $79.95 AUD / £49.99 / 6,458円 / €59.99 / CHF 77.90 / R669.0 / 4199₽
Official Website: https://supermario.nintendo.com/
Digital Purchase Pages: USA, UK, DEU, FRA, ITA, ESP, PT, RU, ZAF, CHE, BE, NL.

Overview

Use amazing new abilities—like the power to capture and control objects, animals, and enemies—to collect Power Moons so you can power up the Odyssey airship and save Princess Peach from Bowser's wedding plans!
Thanks to heroic, hat-shaped Cappy, Mario's got new moves that'll make you rethink his traditional run-and-jump gameplay—like cap jump, cap throw, and capture. Use captured cohorts such as enemies, objects, and animals to progress through the game and uncover loads of hidden collectibles. And if you feel like playing with a friend, just pass them a Joy-Con™ controller! Player 1 controls Mario while Player 2 controls Cappy. This sandbox-style 3D Mario adventure—the first since 1996's beloved Super Mario 64™ and 2002's Nintendo GameCube™ classic Super Mario Sunshine™—is packed with secrets and surprises, plus exciting new kingdoms to explore.

Reviews

Aggregators

Articles

English
Non-English

Videos

 
(Stepping away from editing this thread with any further reviews that trickle in, we've got a pretty decent group up here already and we need to focus our attention back to helping keep you guys spoiler free in the queues!)
Please use this as an Odyssey discussion and hype thread, we will also be allowing seperate posts on /NintendoSwitch if they are especially newsworthy.
Join the hype in our Discord chat where we have #mario and #spoilers channels.

A note on spoilers: with major coverage comes the potential for major spoilers. If you make a post, please tag it for spoilers if applicable. If you comment on spoilers, use spoiler tags (how-to in the right sidebar). And, of course, report anything in violation to the mod team.

Thanks everyone.
-The /NintendoSwitch team
submitted by NintendoSwitchMods to NintendoSwitch [link] [comments]

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Gry przeglądarkowe 2018 - Top 10 gier przeglądarkowych online

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